Seven Temples in Seven Days – 7

Temple 7. Light Temple

A brief description:

I’m completing all seven temples in Legend of Zelda: Ocarina of Time Masterquest in seven days. These are the Forest, Fire, Water, Shadow, Spirit, Light, and Time Temples, which serve as different levels to complete within the game, the final goal being to save Hyrule. The game uses the number seven with themes of growing up, and The Hero’s Journey, just like the Harry Potter books.

I started my post yesterday night, July 11 2012, with a few lines that I’ve replaced with a complete post about the final Level in Legend of Zelda: Ocarina of Time. I’m left with a question after the end though: Where is the Temple of Light?


Ganon’s Castle itself is typically filled with a deathtrap in each room. The castle also looks typically evil: it’s gloomy inside and Ganon even plays a giant pipe organ while a thunderstorm rages outside (I think he’s faking the sound with magic).

The ground floor has six force fields the Link needs to switch off before he can proceed up the flights of stairs (and there are a lot of stairs) to face Ganon and rescue the Princess Zelda. The room based on the Fire Temple is the only challenge that really stood out: platforming in a game without a jump button. Despite the claim that Ocarina of Time falls outside the platforming genre, this room is a frustrating but satisfying jumping puzzle:

  • Link had to jump between platforms over lava
  • some of these would sink, others would raise Link up to the roof
  • The goal is to collect Seven Silver Rupees (gem used as currency) to open a door
  • If you fall in the lava, you have to start over.

Considering the Camera angles are not suited for platforming, building this level into master quest was probably not the best idea: completing the stage was the most time consuming and really felt like a bad fit for the final level. The last stage is supposed to be about, in it’s most simple form, taking down the villain of the story.

The Boss

Link faces off against Ganon, and Ganon’s opening strategy is the same as his phantom copy from the Forest Temple. The Legend of Zelda games that have followed after Ocarina of Time have used the mechanic of bouncing magic back at a boss with precising timing of Links sword swings with the attack button or Wiimote for the Nintendo Wii. This is a difficult fight, as the process of taking Ganon down involved:

  1. Bouncing back magic til the spell breaks
  2. Firing an arrow of light at him while he is stunned by the magic backfire
  3. Jump across to Ganon’s centre platform and attack with Link’s sword

After this, Zelda and Link are reunited and escape the falling castle. But it is not over yet. Ganon changes his form, as final bosses are apt to do. This battle is less challenging as the previous one: fire light arrows into the beast’s face, and then attach the tail. The catch: Link loses the master sword at the beginning of the battle. Link has other weapons though: the Megaton Hammer he received way back in the Fire Temple for instance, which can be used as a substitute until Zelda helps Link get his blade back.

Standout Moments

Link crosses a bridge that looks a bit like the rainbow Bifrost bridge from Thor. I didn’t notice this til now, but Link could be compared to Thor, the God of Thunder, when wielding the Megaton Hammer. The connection with Norse myth calls for a more in depth look at the myths and legends referenced in games.

The Bifrost, or a version of it, appears.

The Mighty Thor crosses the Bifrost, oh wait…

After watching through the end credits, it’s still not clear exactly where the Temple of Light is located. What I know from playing through the game is:

  • It is tied to the Temple of Time, as the ocarina melody The Prelude of Light warps Link to the Temple of Time
  • It has its own sage called Rauru, who made only a few appearances
  • It has at least one room: The Chamber of Sages
  • Characters in the game pass through it on the way to the Sacred Realm where The Triforce is kept
  • Link visits the temple once after each other temple is finished
  • The six sages leave the temple to seal Ganon away in the Sacred Realm after his defeat

There are more theories and speculation about the temple, and it’s also possible that Link and Zelda’s final meeting place in the sky, as shown below, is another part of the Temple of Light.

The Sages prepare to help Link

Inside the Chamber of Sages, a portal to the Sacred Realm opens to seal Ganon away.

As the game ends, it’s clarified that Zelda is the seventh sage – the sage of time. She sends Link back to the past so he can live out his childhood. Two timelines exists now, and the version of Zelda that Link rescued is staying in the future to rebuild Hyrule. The last scene after the credits has child Link meeting child Zelda. Technically, it’s their first meeting: Link has arrived back before he started the quest. It’s implied the two will get to know each other with Ganon sealed inside The Sacred Realm, and without a quest driving them apart.

Zelda tells Link she will return him to the past…

..and that they won’t be able to see each other again in this timeline.

Link returns to the past, and replaces the Master Sword, closing the portal to the future and sealing the sacred realm.

Link and Zelda meet again at the end.

I have a weekly comic post starting tomorrow along with more gaming projects like Seven Temples in Seven days.


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